Nu e decat partial "open world", respectiv e vorba ca in momentul in care ajungi intr-o locatie (dintr-un sir prestabilit) poti sa explorezi locatia respectiva mai mult decat in jocurile precedente, dar dupa ce o parasesti nu te mai poti intoarce.
"As illustrated in each trailer so far, Exodus will abandon the claustrophobic underground tunnels featured in both Metro 2033 and Metro: Last Light in favor of above-ground open spaces. There will be four sandbox areas, each one representing a specific season. The sandbox areas will feature linear missions, exploration, and side missions. Once you finish an area, you will move onto the next, much like linear level-based games. Interestingly, you won’t be able to go back and explore an area once you make the decision to move on."(digitaltrends)
Mie mi se pare foarte buna ideea lor.