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Diablo / Diablo II: Resurrected
« on: 14 June 2021, 11:42 »
Avem si o data de lansare oficiala: 23.09.2021

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Ca tot vorbeam de Crysis remastered, la Mass Effect nu au facut la fel remastered, nu stiu de unde sa mai scoata banuti si clar este mult mai ieftin sa faci un upgrade la un joc vechi si testat ca feedback, decat unul nou care nu stii cum o sa fie primit + multe alteleN-am nicio problema cu remaster-urile, dar nu la jocuri care nu au nevoie inca![]()
am reusit sa iau un ps5 folosind distill si cu noroc chior, dar mi se pare ca placile video nu exista deloc in stoc la preturi reale...cred ca ma las de sportul asta.La ce pret ai luat-o?
AMD's Scott Herkelman has stated that they have no intention of optimizing FSR for NVIDIA GPUs and that NVIDIA should do that work. While it would have been a completely reasonable expectation in normal circumstances, the fact that AMD expounded on NVIDIA support, absorbed a ton of good press on this and is now basically back tracking makes it seem like a bait and switch situation. This also implies that FSR for NVIDIA users will be optimized only for Godfall unless NVIDIA wants to adopt the technology (which, in my opinion, they absolutely should for non-RTX cards).
While NVIDIA DLSS is an upscaling system based on Deep Learning/Inference and uses actual hardware to enable performance enhancement without any serious quality degradation - FSR is just a simple spatial upscale. The two classes of upscale are not even remotely comparable and is like resizing something in photoshop versus resizing something in Gigapixel AI. The latter is a far superior result.