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Hardware / NVIDIA next-gen Ampere GPU on 7nm
« on: 28 October 2020, 00:40 »
Situatia cu memoria e clara si e remarcata intr-un numar mare de review-uri.
"Nvidia never tires of emphasizing that the storage capacities of the RTX-30 graphics cards were chosen deliberately, as they are sufficient . Our observations and measurements say otherwise - we don't look at the margin, after all. In fact, the Geforce RTX 3070 8GB shows symptoms of memory deficiency a little more often in the WQHD intended for it than the Geforce RTX 3080 10GB in Ultra HD. Both models are supported by gracious streaming systems, which address the graphics memory up to a percentage upper limit and also simply omit texture details. We are really not telling loyal PCGH readers anything new here. Let me tell everyone else: What is still enough today may be too little tomorrow. We are about to launch a new generation of consoles, which will bring new multiplatform games with new graphics and new standards. Although new technologies such as Variable Rate Shading and DirectStorage are in the starting blocks to increase efficiency, experience shows that it will take a long time for these ideas to penetrate the market. We are talking about years, not months. On the other hand, there is the fact that most developers do not have the time to optimize their work for months. There will always be games that literally run like nuts. PC gamers like to deal with this problem with strong hardware - but the Geforce RTX 3070 lacks this buffer. Memory hogs like Horizon: Zero Dawn, Ghost Recon Breakpoint, Wolfenstein Youngblood and a few others are already showing where the journey is headed. Ray tracing makes things worse due to the increased memory requirement."(pcgameshardware.de/Geforce-RTX-3070-Grafikkarte-276747/Tests)
"Nvidia never tires of emphasizing that the storage capacities of the RTX-30 graphics cards were chosen deliberately, as they are sufficient . Our observations and measurements say otherwise - we don't look at the margin, after all. In fact, the Geforce RTX 3070 8GB shows symptoms of memory deficiency a little more often in the WQHD intended for it than the Geforce RTX 3080 10GB in Ultra HD. Both models are supported by gracious streaming systems, which address the graphics memory up to a percentage upper limit and also simply omit texture details. We are really not telling loyal PCGH readers anything new here. Let me tell everyone else: What is still enough today may be too little tomorrow. We are about to launch a new generation of consoles, which will bring new multiplatform games with new graphics and new standards. Although new technologies such as Variable Rate Shading and DirectStorage are in the starting blocks to increase efficiency, experience shows that it will take a long time for these ideas to penetrate the market. We are talking about years, not months. On the other hand, there is the fact that most developers do not have the time to optimize their work for months. There will always be games that literally run like nuts. PC gamers like to deal with this problem with strong hardware - but the Geforce RTX 3070 lacks this buffer. Memory hogs like Horizon: Zero Dawn, Ghost Recon Breakpoint, Wolfenstein Youngblood and a few others are already showing where the journey is headed. Ray tracing makes things worse due to the increased memory requirement."(pcgameshardware.de/Geforce-RTX-3070-Grafikkarte-276747/Tests)