Author Topic: Cyberpunk 2077  (Read 3016 times)

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Offline oldshooterman

Cyberpunk 2077
« on: 11 June 2018, 00:57 »
 

Offline Wolfe

Cyberpunk 2077
« Reply #1 on: 11 June 2018, 02:00 »
Mesaj ascuns la 1:39 in trailer.

It's been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and... went dark. Normal procedure for these kinds of things - you announce a game then shut up, roll up your sleeves and go to work. We wanted to give you The Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.
As soon as we concluded work on Blood and Wine, we were able to go full speed ahead with CP2077's pre-production. But we chose to remain silent. Why? At some point, we made a decision to resume talking about the game only when we have something to show. Something meaningful and substantial. This is because we do realize you've been (im)patiently waiting for a very long time, and we wouldn't like anyone to feel that we're taking this for granted. On the contrary - it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too :)
But, to the point. Today is the day. If you're seeing this, it means you saw the trailer - our vision of Cyberpunk, an alternative version of the future where America is jin pieces, megacorporations control all aspects of civilized life, and gangs rule the rest. And, while this world is full of adrenaline, don't let the car chases and guns mislead you. Cyberpunk 2077 us a true single player, story-driven RPG. You'll be able to create your own character and... well, you'll get to know the rest from what we show at our booth at E3. Be on the lookout for the previews!
Before we finish, you probably have some questions, right?

1. When? When we told you we would only release the game when it's ready, we meant it. We're definitely much closer to a release date than we were back then :), but it's still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us - it's beauty of being an independent studio and your own publisher.
2 How big? Seriously big, but..., to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we'll do this before we start taking any pre-orders or ask anything of you.
3.Free DLC/Expansions/DRM? Expect nothing less than you got with The Witcher 3. As for DRM, CP2077 will be 100% DRM-free on PC.
4.Microtransactions? In a single-player game? Are you nuts?

Once again, thank you for your patience. If you have a minute, do visit cyberpunk.net and share you opinion (about anything) with us. We read everything you post and we treat it very seriously. Yours, CD PROJECT RED Team"
*Know* that when death comes for you, *know* that I shall meet its blade with mine.
 

Offline EXxx

Cyberpunk 2077
« Reply #2 on: 11 June 2018, 15:22 »
am sa ma mai uit o data la trailer de pe calc, ca pe mobil nu vazusem nimic.
Insa suna bine ce zic baietii.
 

Offline slicker

Cyberpunk 2077
« Reply #3 on: 12 June 2018, 01:14 »
Bai asta e singurul joc ce nu va dezamagi. Nu are cum, pt ca Red guys. In rest numai smoke and fucking mirrors.
 

Offline Raziel01

Cyberpunk 2077
« Reply #4 on: 12 June 2018, 02:48 »
Slicker, de cand ai devenit asa un fanboi? Sau dai skip la informatii despre jocuri?
 

Offline slicker

Cyberpunk 2077
« Reply #5 on: 12 June 2018, 10:54 »
Doar hyped, nu vreau sa il las jos :))))
 

Offline duke_zz

Cyberpunk 2077
« Reply #6 on: 12 June 2018, 11:34 »
Statistic, dupa 3 jocuri solide si al 4lea tot solid va fi! :)
Pacat ca nu mai sunt asa atras de universul cyberpunk.. poate ca a fost suprasaturata piata pana acum. Insa tot il voi incerca. Sper sa ma prinda!
 

Offline Sir Dracu

Cyberpunk 2077
« Reply #7 on: 12 June 2018, 13:59 »

Offline Raziel01

Cyberpunk 2077
« Reply #8 on: 12 June 2018, 14:46 »
CDPR ar trebui sa foloseasca acest video pe post de official trailer. :D
 

Offline wolfenste

Cyberpunk 2077
« Reply #9 on: 12 June 2018, 20:34 »
Urmarind clipul mi-am adus aminte de Revolution. Atmosfera parca seamana putin daca ignori poluarea din Revolution.

« Last Edit: 12 June 2018, 20:37 by wolfenste »
 
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Offline Wolfe

Cyberpunk 2077
« Reply #10 on: 12 June 2018, 23:24 »
« Last Edit: 12 June 2018, 23:36 by Wolfe »
*Know* that when death comes for you, *know* that I shall meet its blade with mine.
 


Offline Dundee

Cyberpunk 2077
« Reply #12 on: 13 June 2018, 13:13 »
Vreo sansa de in-game footage? :D
Am dat peste asta, cautand ceva material. Looks nice.

 

Offline Sir Dracu

Cyberpunk 2077
« Reply #13 on: 13 June 2018, 15:57 »
Cyberpunk Info from GameSpot Stream:
Game is FPP RPG with TPP cutscenes
FP perspective made to feel more personal
RPG with Shooter Elements not a Shooter with RPG elements
Multiple different progression systems (Skills, Perks, etc.)
V, protagonist - urban merc/hired gun.
Full character creation system (Gender, Looks, Lifepath/Backstory)
You DO NOT pick classes in the beginning, class system is fluid based on choices
Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic
Characters from Cyberpunk 2020 lore will appear
Netrunner, Techie and Solo are main focused classes
You can combine classes
Story and quest system from Witcher 3 is implemented into Cyberpunk similarly
Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost
Story is personalized by player choice.
Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.
Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)
Vehicles - Motorcycles, Cars, hinted at flying cars.
V is a fully voiced character. Both Male and Female completely voiced.
V's personality is shaped by player. Backstory and interactions shape V's personality.
Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy
Details of the world - everything has a purpose. World design was a huge focus in setting the tone.
Night City - in between SF and LA (fictional city). Inspired by both cities.
6 unique districts in the city. Each area has its own feel on top of the base Noir feel
Exploration is encouraged.
Witcher was horizontally huge, Cyberpunk is vertically huge.
You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.
No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions
Higher Street Cred opens new exclusive vendors and fixers (new jobs)
Also there’s full frontal nudity and you can take people back to your apartment for a one night stand, if you fancy it